School
Everything we know about the pipeline: the free route to a first clip, styles, characters, engines, and what to do when a frame comes out wrong.
Characters: model sheets, attributes, a hero who comes back
How one face survives thirty scenes, why the quad bike is not part of the character, and why a recurring hero is worth more than a better-looking one-off.
5 min read →Storyboard: editing scenes, redrawing frames
What each field on a scene card does, and how to decide between redrawing one frame, redrawing both, rewriting the scene or deleting it.
6 min read →Styles: picking one, and blending three
Fifteen presets, why the first one you tick decides the look, which blends work and which turn to mush.
5 min read →
Assembly: grain, 9:16, the finished file
How approved scenes become one mp4, what film grain really does to the picture, and why a clip sometimes ends before the track does.
5 min read →Video engines: Grok, Seedance, Kling
What you are paying for when a scene costs 4 credits and when it costs 154, and how mixing engines inside one clip doubles what a plan gets you.
6 min read →Publishing a vertical clip
The file is already in the right format. What is left is choosing what to post, how long it should be, and what happens to your music.
5 min read →It came out bad: the usual causes
Faces that drift, motion that does nothing, a clip that reads flat, and credits gone with nothing to show. Symptom, cause, fix.
6 min read →